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 »  Home  »  Editorials / Articles  »  Physics of Racing
Physics of Racing
(Page 1 of 3)   « Back | 1 | 2 | 3 | Next »
» The Physics of Racing, Part 13: Transients
By Brian Beckman | Published 06/25/2006 | Physics of Racing | Rating:
Obviously, handling is extremely important in any racing car. In an autocross car, it is critical. A poorly handling car with lots of power will...
» The Physics of Racing, Part 12: CyberCar, Every Racer's DWIM Car?
By Brian Beckman | Published 06/24/2006 | Physics of Racing | Rating:
The cybernetic DWIM car is coming. DWIM stands for "Do What I Mean." It is a commonplace term in the field of Human-machine Interfaces, and refers to...
» The Physics of Racing, Part 11: Braking
By Brian Beckman | Published 06/24/2006 | Physics of Racing | Rating:
I was recently helping to crew Mark Thornton's effort at the Silver State Grand Prix in Nevada. Mark had built a beautiful car with a theoretical top speed of over...
» The Physics of Racing, Part 10: Grip Angle
By Brian Beckman | Published 06/24/2006 | Physics of Racing | Rating:
In many ways, tyre mechanics is an unpleasant topic. It is shrouded in uncertainty, controversy, and trade secrecy. Both theoretical and experimental studies are extremely difficult and expensive. It is probably...
» The Physics of Racing, Part 9: Straights
By Brian Beckman | Published 06/24/2006 | Physics of Racing | Unrated
We found in part 5 of this series, "Introduction to the Racing Line," that a driver can lose a shocking amount of time by taking a bad line in a corner. With a six-foot-wide car on a ten-foot-wide course, one can lose...


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